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Fixed in 2018.3.X

Fixed in 2019.1.X

Votes

6

Found in

2019.1.0a6

Issue ID

1093274

Regression

Yes

TargetParameterCountException errors are thrown after importing 'Substance in Unity' asset

Scripting

-

How to reproduce:
1. Open a new Unity project
2. Open Asset Store
3. Find "Substance in Unity" asset
4. Import it into the project
5. Wait for the importing process to finish
-- Lots of TargetParameterCountException errors are thrown in the Console.

Reproducible with - 2019.1.0a6
Not reproducible with - 2017.4.14f1, 2018.2.14f1, 2018.3.0b7, 2019.1.0a5

Errors thrown:
TargetParameterCountException: Number of parameters specified does not match the expected number.
System.Reflection.MonoMethod.ConvertValues (System.Reflection.Binder binder, System.Object[] args, System.Reflection.ParameterInfo[] pinfo, System.Globalization.CultureInfo culture, System.Reflection.BindingFlags invokeAttr) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
System.Delegate.DynamicInvokeImpl (System.Object[] args) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
System.Delegate.DynamicInvoke (System.Object[] args) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
Substance.Game.NativeFunctionsShared.cppInitSubstance (System.String applicationDataPath) (at <a7f324179b874bf6be743a4296b96d4e>:0)
Substance.Game.NativeFunctions.cppInitSubstance (System.String applicationDataPath) (at <a7f324179b874bf6be743a4296b96d4e>:0)
Substance.Game.NativeCallbacks.InitSubstance () (at <a7f324179b874bf6be743a4296b96d4e>:0)
Substance.Game.SubstanceMain.Initialize () (at <8dbf4539bab24c648c0b65d631ff5426>:0)
Substance.Game.SubstanceMain..cctor () (at <8dbf4539bab24c648c0b65d631ff5426>:0)
Rethrow as TypeInitializationException: The type initializer for 'Substance.Game.SubstanceMain' threw an exception.
<...>

  1. Resolution Note (fix version 2018.3):

    Fixed in 2019.2.0a7
    Backported to 2018.3.11f1, 2019.1.0b8

Comments (11)

  1. shubhamswaraj2021

    Aug 22, 2020 01:43

    good one <a href="https://www.lyricsauto.com">lyricsauto</a>

  2. lijinglue

    Apr 25, 2019 20:53

    2018.3.8f1 is impacted.

  3. Runwild

    Jan 24, 2019 16:38

    The exact project works in 2018.2.14f1 but I get these errors in 2018.3.2f1

  4. Runwild

    Jan 24, 2019 16:37

    The exact project works in 2018.2.14f1 but I get these errors in 2018.3.2f1

  5. trothmaster

    Jan 02, 2019 20:09

    Also get this on 2018.3.0f2 AFTER I changed Scripting Runtime to .NET 4

  6. Jrdavis

    Dec 21, 2018 20:58

    I started seeing this in 2018.2.15f1, but ONLY when I switched my Scripting Runtime Version to .NET 4.x Equivalent. Did not see it when we were using .NET 3.5

  7. thoxyu

    Dec 20, 2018 12:39

    i get it too on 2018.3.0b11

  8. teknocub

    Dec 15, 2018 03:53

    I just upgraded to 2018.3 and exactly this started to happen :(

    I have some substance shaders working in 2018.2

  9. StarCoop

    Nov 23, 2018 06:57

    Happens in 2018.2.17f1, too!
    Had to downgrade to 2018.2.13f1.
    Major issue, because substance painter is one of the most important assets out there?

  10. radiantboy

    Nov 20, 2018 04:00

    I also get this on 2018.2.16f1 :-( please fix or at least point to file that causes it, this also stops f to focus working making unity unusable.

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