Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b21
Issue ID
665548
Regression
Yes
STV Connection timeouts frequent
Intermittent bug. I've seen this bug (see screenshot "Console") a few times a day with 5.0b20 and b21, appears on all TVs and with various projects. Will happen with one project on one TV, but not on another. I tried pinging the offending TV, and got mixed results - roughly half my packets made it through (see screenshot "CmdLine"). STV Log attached (attachment "Log"). Tried Telnetting in to watch the connection, but Telnet reported NOTHING (see screenshot "Telnet").
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
Add comment