Search Issue Tracker
Fixed
Votes
2
Found in
4.3.0b3
Issue ID
568430
Regression
No
Step-Over skips the whole body of switch statement
Steps to reproduce :
- create a new project
- import the script attached
- create a new game object and attach the script to it
- attach the debugger and set a breakpoint in the Update function
- press play and in Mono Develop press step over and notice that it skips the switch statement
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
CrazyDef
Sep 02, 2014 06:44
From what I've seen debugging is basically broken in Unity. You can't single step more than a few lines before Unity just starts running again. I'm using UnityVS as my primary debugger, but MonoDevelop doesn't work any better. The guys at Microsoft (who own UnityVS these days) are blaming an ancient scripting engine within Unity. So, Unity... when are you going to upgrade?