Search Issue Tracker

Fixed in 2018.3.X

Votes

0

Found in

5.2.1p1

Issue ID

731580

Regression

No

SpeedTree dynamic batching produces unexpected shadows

Speedtree Integration

-

How to reproduce:

1. Open attached project
2. Open scene Scene.unity
3. Switch to the Game View
- Note that there is a shadow at the base of the tree trunk
4. Turn off Dynamic Batching in the Player Settings
- The shadows has now disappeared
- The problem is only visible at a range of distance depending on the LOD

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.