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Won't Fix
Votes
0
Found in
Issue ID
540687
Regression
No
[Graphics] Shuriken particles blend wildly differently on Radeon & GeForce cards
We switched to new Mac agents that run the gfx tests. More specifically:
- old: NVIDIA GeForce 320M
- new: ATI Radeon HD 6630M
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
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