Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
5.3.2p2
Issue ID
767489
Regression
No
[Shuriken] Particle system does not simulate in editor when it is re-enabled
Steps to reproduce:
1. Download and import attached project. (AutoSimulate.zip)
2. Open scene: main.
3. Select Green particle system.
4. Disable and Enable it again in the inspector.
Expected result. After enabling, green particle system reappears and simulates.
Actual result: Particle system does not simulate automatically after enabling it.
Workaround: You need to stop and start simulation or select it in hierarchy again.
Reproduced on: 5.4.0b5, 5.3.2p2, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain's "Brush Masks" Overlay's default color doesn't match other Overlays
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
Add comment