Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
5.3.2p2
Issue ID
767489
Regression
No
[Shuriken] Particle system does not simulate in editor when it is re-enabled
Steps to reproduce:
1. Download and import attached project. (AutoSimulate.zip)
2. Open scene: main.
3. Select Green particle system.
4. Disable and Enable it again in the inspector.
Expected result. After enabling, green particle system reappears and simulates.
Actual result: Particle system does not simulate automatically after enabling it.
Workaround: You need to stop and start simulation or select it in hierarchy again.
Reproduced on: 5.4.0b5, 5.3.2p2, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment