Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
5.3.2p2
Issue ID
767489
Regression
No
[Shuriken] Particle system does not simulate in editor when it is re-enabled
Steps to reproduce:
1. Download and import attached project. (AutoSimulate.zip)
2. Open scene: main.
3. Select Green particle system.
4. Disable and Enable it again in the inspector.
Expected result. After enabling, green particle system reappears and simulates.
Actual result: Particle system does not simulate automatically after enabling it.
Workaround: You need to stop and start simulation or select it in hierarchy again.
Reproduced on: 5.4.0b5, 5.3.2p2, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment