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Fixed in Unity 4.3

Votes

0

Found in

4.2.0f4

Issue ID

559079

Regression

Yes

Shadows from forward rendering path appear wrong on render texture

Graphics - General

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Priority: 2Necessary for shipping a final release

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Severity: 3Secondary functionality broken

To reproduce:
1. Open project "New Unity Project 4"
2. Open scene "scene"
3. Enter play mode
4. On scene view, move the lower plane under the upper plane
5. Observe the game view as the lower plane covers the shadow of the sphere on the upper plane

Note: this only happens with forward rendering path (deferred works fine)

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