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Not Reproducible
Votes
0
Found in [Package]
5.3.3, 6.5.2
Issue ID
1137259
Regression
No
[Shader Graph] Shader Forgets 2D Texture Asset input value
After entering play mode, the assigned texture in a 2 Texture Asst field gets reset.
To repro:
- download this project
- Open the Sample Scene
- Open the shader called GR in shader graph
- assign the default-particle texture to the 2D Texture Asset
- Enter play mode
- Go back to the graph view and notice the texture has been un-assigned
Expected result: the assigned texture should be remembered. This becomes very annoying when prototyping a new shader.
Tested with 5.3.3, 5.6.2 and 6.5.2
tested in editor versions: 19.1.0b7 and 19.2.0a9
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