Search Issue Tracker
Fixed
Fixed in 6000.0.67f1, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5
Votes
0
Found in
6000.0.65f1
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-131589
Regression
Yes
Shader Graph node gets stuck in dragging mode when double-clicking to open shader Sub Graph
How to reproduce:
1. Open the attached "IN-127448_MiraiDrone.zip" project
2. Double click on "SG_Bathymetric_Grid" tab to maximize it
3. Double click on the "SG_Bathymetric" node to open the Sub Graph
4. Move the Sub Graph window out of view
5. Drag your mouse back into view
6. Observe the "SG_Bathymetric" node
Actual result: The "SG_Bathymetric" node is stuck in dragging mode until clicked anywhere, and it's impossible to zoom in/out or move view in the opened Sub Graph window
Expected result: The "SG_Bathymetric" node is not in dragging mode, and it's possible to properly interact with the opened Sub Graph window
Reproducible with: 6000.0.57f1, 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with: 6000.0.56f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: If the Sub Graph window is opened by right-clicking the node and choosing "Open Sub Graph", the issue does not appear
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset names do not update when they are renamed in Safe Mode
- Crash on Scripting::ScriptingWrapperFor when exiting Play Mode during an active web request
- Material Inspector shortly disappears resulting in "Add Component" button jumping when the Material is recompiled
- Hand Interaction Profile breaks hand teleport to arbitrary locations
- Grabbing Dynamic Attach interactable in Interaction Simulator makes controller spin
Resolution Note:
Fixed in 6000.5.0a5
Resolution Note (fix version 6000.5.0a5):
Fixed in 6000.5.0a5