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Won't Fix

Votes

0

Found in

2023.2.0b5

2023.3.0a4

Issue ID

UUM-46768

Regression

Yes

Shader Graph asset icons are shown incorrectly after reimporting the project library

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Shader Graph asset icons are shown incorrectly after reimporting the project library. 
Or after say, cloning a project from github for example! 
Or downloading a repro project from a remote drive...
Generally, the icons appear again, correctly, after you open and save the shader graph asset once.

Repro steps:
- download the attached project [https://drive.google.com/file/d/1u2UPlJULOjRtKe-hwUOeKcOGXwvVUIu4/view?usp=sharing]
- open it with the latest 2023.2 (it was created with 2023.2.0b2)
- notice that the shader graph shaders assets have the regular shader asset icon, not the blue shadergraph one 

Expected result: The assets should have the correct asset icon.

Reproducible with 2023.2.0b2 and Shadergraph version 16.0.3
Cannot repro with 2023.1.071 and ShaderGraph version 15.0.6

  1. Resolution Note:

    We'll keep on eye on this issue, but I think we'll address it as a larger set of changes we're planning to make to our asset handling. As we won't address this as a single issue, I'm closing it out for now.

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