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Won't Fix
Votes
0
Found in
2023.2.0b5
2023.3.0a4
Issue ID
UUM-46768
Regression
Yes
Shader Graph asset icons are shown incorrectly after reimporting the project library
Shader Graph asset icons are shown incorrectly after reimporting the project library.
Or after say, cloning a project from github for example!
Or downloading a repro project from a remote drive...
Generally, the icons appear again, correctly, after you open and save the shader graph asset once.
Repro steps:
- download the attached project [https://drive.google.com/file/d/1u2UPlJULOjRtKe-hwUOeKcOGXwvVUIu4/view?usp=sharing]
- open it with the latest 2023.2 (it was created with 2023.2.0b2)
- notice that the shader graph shaders assets have the regular shader asset icon, not the blue shadergraph one
Expected result: The assets should have the correct asset icon.
Reproducible with 2023.2.0b2 and Shadergraph version 16.0.3
Cannot repro with 2023.1.071 and ShaderGraph version 15.0.6
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Resolution Note:
We'll keep on eye on this issue, but I think we'll address it as a larger set of changes we're planning to make to our asset handling. As we won't address this as a single issue, I'm closing it out for now.