Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.1.2f1
Issue ID
537548
Regression
No
Replaced skinned mesh renderer stops animation
Steps to reproduce :
- open the project attached
- open the scene
- press play
- wait about 3 seconds and notice the animation stops
- select the GameObject from the Hierarchy, disable it and enable it
- notice that the animation now works
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment