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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
4.1.0f4
Issue ID
536602
Regression
No
[Editor rendering] Handles.DrawCamera() does not handle Buffer properly. Rendering happens as if no Depth Buffer is present
Rendering with 3D opaque objects does not work as expected when invoked through Handles.DrawCamera() within a gui function.
Workaround: If the shader performs alpha blending, the rendering works exactly as expected.
Use second attached project.
1 Open project
2 Open the EditorWindow by choosing "Window/EkVoxEd" from menu.
See attached images.
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