Search Issue Tracker
In Progress
Fix In Review for 6000.4.X
Votes
0
Found in
6000.4.0a2
Issue ID
UUM-121608
Regression
No
Render Pipeline Converter throws error when Converter is closed while in the process of initialization
Steps to reproduce:
- Create a new URP project
- Open Render Pipeline Converter window (Window > Rendering > Render Pipeline Converter)
- Checkmark all options ({}Renderer and Settings Assets Setup, Material Upgrade, Animation Clip Converter and Readonly Material Converter{}) to initialize.
- Press Initialize Converters and quickly close Render Pipeline Converter window
Actual results: MissingReferenceException: The object of type 'UnityEditor.Rendering.Converter.RenderPipelineConvertersEditor' has been destroyed but you are still trying to access it.
Expected results: No Error is thrown
Reproducible with: 6000.4.0a2, 6000.3.0.b4, 6000.2.6f2, 6000.1.17f1, 6000.0.58f2, 2023.3.0b10, 2022.3.62f1
Not reproducible with: -
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment