Search Issue Tracker
By Design
Votes
0
Found in
4.3.0b4
Issue ID
566915
Regression
Yes
Regression: sprite editor does not slice the sprites
To reproduce:
1. Open New Unity Project 4
2. Select test sprite in project view
3. Open Sprite Editor
4. Slice the sprite
5. Notice in the top right corner there is one sprite which was not sliced
Note:Screenshot attached (slicebug.png)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment