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Won't Fix

Votes

0

Found in

2020.3.45f1

2021.3.20f1

2022.2.8f1

2023.1.0b5

2023.2.0a4

Issue ID

UUM-30239

Regression

No

Rect Transform is rotated very fast when using Rotate tool in Blueprint mode

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Reproduction steps:
1. Open the attached project “FastRotate”
2. Select the Rotate tool by clicking on the button in Scene view or press the assigned key (by default: e)
3. In the Scene view via the Toggle Tool Handle Rotation dropdown menu change from Global to Local
4. Select the GameObject “Image”
5. In the Inspector activate Blueprint mode by selecting the square with dashed borders
6. In the Scene view rotate the GameObject by clicking and dragging the axes of the wireframe sphere Gizmo that appears around it

Expected result: GameObject is rotated at a normal speed
Actual result: GameObject is rotated over 100 times faster than it is supposed to be

Reproducible with: 2020.3.45f1, 2021.3.20f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a4

Reproducible on: Windows 10

Note: When Ctrl is held down, it activates snapping to the rotation, but whenever the mouse is moved a little bit so it would not change the snap position, it still rotates the GameObject.

  1. Resolution Note:

    After investigation, we have deemed this a low priority issue that won’t be fixed in the near future either because it is too costly to implement or because there are risks of introducing other problems doing so.

    If you feel this is a wrong assessment, please reach out again, providing more details about the impact of that issue.

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