Search Issue Tracker
Fixed
Fixed in 6000.0.0b1
Votes
0
Found in
6000.0.2f1
Issue ID
UUM-72554
Regression
No
[Quest] On-screen keyboard fails to open on first attempt when closing it and reopening
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open Build Settings
3. Switch to the Android Platform
4. In the Scene List, select only “/Assets/Test/Scenes/UI.unity“ Scene
5. Build and Run on Quest
6. In Player, move the cursor to the Text Field
7. Press the “A“ Button on the right Quest controller
8. Type any text when the on-screen keyboard appears and press “B“ on the right Quest controller
9. Repeat steps 6-7
Expected result: On-screen keyboard opens
Actual result: The on-screen keyboard fails to open
Reproducible with: 6000.0.2f1
Could not test with: 2021.3.38f1, 2022.3.30f1 (Player crashes)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
Add comment