Search Issue Tracker
Fixed
Fixed in 6000.0.0b1
Votes
0
Found in
6000.0.2f1
Issue ID
UUM-72554
Regression
No
[Quest] On-screen keyboard fails to open on first attempt when closing it and reopening
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open Build Settings
3. Switch to the Android Platform
4. In the Scene List, select only “/Assets/Test/Scenes/UI.unity“ Scene
5. Build and Run on Quest
6. In Player, move the cursor to the Text Field
7. Press the “A“ Button on the right Quest controller
8. Type any text when the on-screen keyboard appears and press “B“ on the right Quest controller
9. Repeat steps 6-7
Expected result: On-screen keyboard opens
Actual result: The on-screen keyboard fails to open
Reproducible with: 6000.0.2f1
Could not test with: 2021.3.38f1, 2022.3.30f1 (Player crashes)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A script cannot be attached to a GameObject when there is another script that is generic with the same name in a different folder
- Scene View drop-down fields reopen when clicking them again to close it
- Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline when opening a specific project
- [STW 6.1] UI Builder Inspector fields get corrupted when docked UI Builder is maximized
- Pickers and ‘+'/’-' buttons are not visible on the right side of parameter fields when the width of the "Project Settings... -> Quality" window is small
Add comment