Search Issue Tracker
Fixed
Fixed in 2021.3.28f1
Votes
0
Found in
2020.3.48f1
2021.3.25f1
Issue ID
UUM-35959
Regression
No
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 when the Profiler is enabled
How to reproduce:
1. Open the "IN_40750" project
2. Open the "SampleScene"
3. Enter the Play Mode
4. Observe the Game view
Expected result: ProfilerRecorder 'Render Thread' statistic reported LastValue is not 0 (1 and more)
Actual result: ProfilerRecorder 'Render Thread' statistic reported LastValue is 0 (could be a double type value)
Reproducible with: 2020.3.48f1, 2021.2.0a21, 2021.3.25f1
Not reproducible with: 2022.2.20f1, 2023.1.b17, 2023.2.0a15
Fixed in: 2022.1.0a1
Testing environment: Windows 10 Pro
Note: not reproducible in the Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment