Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2017.4
2018.3.0a1
2018.4
2019.2
2019.3
2020.1
Issue ID
1182855
Regression
Yes
[Profiler] Profiler script entries are prefixed by their Assembly Definition
Reproduction steps:
1. Create a New Project
2. Create a dummy Script and add to a scene
3. Enter Play mode
4. Open the Profiler and Record for a bit
3. Expand "PlayerLoop" -> "Update.ScriptRunBehaviourUpdate" -> "BehaviourUpdate"
Expected Result: Profiler script entries are not prefixed by their Assembly Definition
Actual Result: Profiler script entries are prefixed by their Assembly Definition
Reproduced with: 2020.1.0a16, 2019.3.0f3, 2019.2.16f1, 2018.4.14f1, 2017.4.35f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Add comment