Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.2.0b3
Issue ID
714207
Regression
Yes
[ProceduralMaterial] ProceduralMaterial.isProcessing is always false
Reproduction steps:
1. Open the attached project.
2. Create a standalone build for PC
3. Run it
4. Notice that it says done (isProcessing is false) even though material is still being rebuilt.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
DarkArts-Studios
Oct 22, 2015 00:07
This still exists in Unity 5.2.2 (or yet another regression)