Search Issue Tracker
Fixed
Fixed in 2022.2.21f1, 2023.1.0b17, 2023.2.0a11
Votes
0
Found in
2021.3.16f1
2022.2.2f1
2023.1.0b7
2023.2.0a8
Issue ID
UUM-29582
Regression
No
Probe volume is not enabled when probe volume settings are enabled
Reproduction steps:
1. Open the “scffhdrp” project
2. Open the “Assets/Sci-Fi Base/Scenes/Scene_HDRP.unity” Scene
3. In the top menu select Window > Rendering > Probe Volume (Experimental)
Expected results: Window is opened and probe volume settings are displayed
Actual results: Window is opened but “The Probe Volume is not enabled. Make sure it is enabled in the HDRP Global Settings and in the HDRP asset in use” error is thrown in the Console
Reproducible with: 2021.3.16f1, 2022.2.2f1
Could not test with:
2020.3.44f1 (com.unity.feature.development: Package [com.unity.feature.development@1.0.1] cannot be found)),
2023.1.0a25, 2023.2.0a3 (there is no “Probe Volume (Experimental)” menu item)
Reproduced on: Intel MacOS 13.1
Note: Settings need to be enabled for the reproduction to occur:
Project Settings > Graphics > HDRP Global Settings > Frame Settings (Default Values) > Camera > Lighting > Probe Volume
Project Settings > Quality > HDRP > Lighting > Light Probe Lighting > Light Probe System > Probe Volumes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
Add comment