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Votes

0

Found in

2020.3.48f1

2021.3.23f1

2022.3.3f1

2023.2.0b2

Issue ID

UUM-44332

Regression

No

[PostProcessing] Override trackball points don't keep up with the mouse

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*Repro:*
# Create a new URP project.
# Add a Volume component to an empty GameObject.
# Give the Volume a new or existing profile.
# Add OverrideĀ  -> Lift, Gamma, Gain / Shadows, Midtones, Highlights
# Try to move the circle in the trackballs.

*Expected Result:* The circle moves with the mouse.

*Actual Result:* See attached GIF. The circle moves slower than the mouse. This causes a problem if you have a single monitor, as trying to adjust the point leftmost trackball needs multiple click and drag motions due to the mouse being stopped by the edge of the screen.

!Unity_m7vUNi1SuM.gif|width=457,height=234!

Reproducible in: 2023.2.0b2, 2022.3.3f1, 2020.3.48f1
Marking as not a regression.

  1. Resolution Note:

    Color grading can be highly sensitive, so ensuring larger mouse movements translate to smaller trackball changes is by-design. The same behavior can be observed in other industry-standard color grading software like DaVinci Resolve.

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