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By Design
Votes
0
Found in
2020.3.48f1
2021.3.23f1
2022.3.3f1
2023.2.0b2
Issue ID
UUM-44332
Regression
No
[PostProcessing] Override trackball points don't keep up with the mouse
Repro:
- Create a new URP project.
- Add a Volume component to an empty GameObject.
- Give the Volume a new or existing profile.
- Add Override -> Lift, Gamma, Gain / Shadows, Midtones, Highlights
- Try to move the circle in the trackballs.
Expected Result: The circle moves with the mouse.
Actual Result: See attached GIF. The circle moves slower than the mouse. This causes a problem if you have a single monitor, as trying to adjust the point leftmost trackball needs multiple click and drag motions due to the mouse being stopped by the edge of the screen.
!Unity_m7vUNi1SuM.gif|width=457,height=234!
Reproducible in: 2023.2.0b2, 2022.3.3f1, 2020.3.48f1
Marking as not a regression.
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Resolution Note:
Color grading can be highly sensitive, so ensuring larger mouse movements translate to smaller trackball changes is by-design. The same behavior can be observed in other industry-standard color grading software like DaVinci Resolve.