Search Issue Tracker
Fixed
Fixed in 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1
Votes
0
Found in
2022.3.61f1
6000.0.51f1
6000.1.0b8
6000.2.0b4
6000.3.0a1
Issue ID
UUM-109379
Regression
No
Poor contrast on Animation Clip names properties when using the Dark mode
How to reproduce:
1. Create a new Unity project
2. Open the Animation window and create any Animation Clip for any GameObject
3. Add any Property
4. Deselect the Property and observe the contrast of the Property name text and the background
Expected results: The name text uses the standard text color used across the Editor and the contrast is normal
Actual results: The contrast of the text color and the background is poor
Reproducible with: 2022.3.61f1, 6000.0.51f1, 6000.1.0b8, 6000.2.0b4
Reproducible on: macOS Sequoia 15.4 (M1)
Not reproducible on: No other environment tested
Note: Not reproducible in the Light mode as the text color used for properties is the same as any other text
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Add comment