Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
5.2.1f1
Issue ID
730386
Regression
Yes
Particle System position is delayed when updating in LateUpdate
Reproductions steps:
1. Open attached project
2. Open and play the "TestScene" scene
3. The position of the particles are delayed in relation to the sphere
4. Uncheck the "Is In Late Update" bool on the Test script on the Test GameObject
5. The particles are not delayed anymore
Regression from: 5.2.0f3 (7708b7092ef5)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
DMeville
Oct 22, 2015 02:21
This issue is happening in 5.2.2 as well.