Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
5.2.1f1
Issue ID
730386
Regression
Yes
Particle System position is delayed when updating in LateUpdate
Reproductions steps:
1. Open attached project
2. Open and play the "TestScene" scene
3. The position of the particles are delayed in relation to the sphere
4. Uncheck the "Is In Late Update" bool on the Test script on the Test GameObject
5. The particles are not delayed anymore
Regression from: 5.2.0f3 (7708b7092ef5)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
DMeville
Oct 22, 2015 02:21
This issue is happening in 5.2.2 as well.