Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
5.2.1f1
Issue ID
730386
Regression
Yes
Particle System position is delayed when updating in LateUpdate
Reproductions steps:
1. Open attached project
2. Open and play the "TestScene" scene
3. The position of the particles are delayed in relation to the sphere
4. Uncheck the "Is In Late Update" bool on the Test script on the Test GameObject
5. The particles are not delayed anymore
Regression from: 5.2.0f3 (7708b7092ef5)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
DMeville
Oct 22, 2015 02:21
This issue is happening in 5.2.2 as well.