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Fixed

Votes

4

Found in

4.3.0f1

Issue ID

573682

Regression

No

OnTriggerEnter2D called too many times

Physics2D

-

To reproduce:
1. Open the "Unity Projects 02: 2D Platformer v2.1" from the Asset Store
2. Open the scene called "Level"
3. Attach a script with "void OnTriggerEnter2D() { Debug.Log("enter"); }" to "hero"
4. Run the scene
5. Notice how "enter" is logged many times when player gets thrown to the river by zombies (dies)

Comments (24)

  1. diegzumillo

    Dec 08, 2013 19:24

    I'm still on the 4.3.0f4 and this bug is still there.

  2. Tortuap

    Dec 08, 2013 00:06

    Still in the 4.3.1f1

  3. AndreiKubyshkin

    Nov 24, 2013 07:13

    Maybe your trigger object is moving? When trigger is moving and there's no rigidbody2d component on trigger object, it behaves strange, shooting OnTriggerEnter many times.

  4. xCyborg

    Nov 22, 2013 11:47

    this issue is still lingering in 4.3.0f4, please fix it.

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