Search Issue Tracker
Won't Fix
Votes
3
Found in [Package]
1.0.7
Issue ID
VSC-27
Regression
Yes
OnGeneratedSlnSolution and OnGeneratedCSProject methods are not called when using VSCode as External Script Editor
How to reproduce:
1. Open the user's attached “AssetPostProcessor Test.zip” project
2. Go to Preferences... > External Tools > External Script Editor and set it to Visual Studio Code
3. In the Preferences window click “Regenerate project files”
Expected result: OnGeneratedSlnSolution and OnGeneratedCSProject methods are called, and debug messages appear in the Console
Actual result: OnGeneratedSlnSolution and OnGeneratedCSProject methods are not called, and no debug messages appear in the Console
Reproducible with: 1.0.7 (2019.31f1, 2020.3.21f1), 1.2.4 (2019.31f1, 2020.3.21f1, 2021.1.26f1, 2021.2.0b16, 2022.1.0a12)
Not reproducible with: 1.0.3 (2020.3.21f1)
Could not test with: 1.0.3 (2019.31f1) (Errors in Console)
Notes:
- To see the expected result repeat steps 2 and 3 just change External Script Editor to Visual Studio at step 2.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
Resolution Note:
There are no fixes planned for this Bug