Search Issue Tracker
Fixed
Votes
0
Found in
4.1.3f3
Issue ID
547856
Regression
No
On rotating a GameObject using the gizmo, pressing ESC cancels the rotation in wrong way
Reproduced on 4.2.0b4
1 Create new project
2 Create cube (make sure rotation is 0)
3 Rotate cube by mouse and press Esc to cancel - note the resulting rotation is a small value, not 0 as it should be
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Screen.SetResolution immediately applies windowed resolution when switching from Fullscreen to Windowed mode
- Lighting window allows non-cube map texture for Environment Reflections, throwing invalid texture type (2D) error
- Console warning “MismatchingRepositoryProjectMessage” when creating a new Unity Version Control workspace
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay
Add comment