Search Issue Tracker
Fixed
Fixed in 6000.0.13f1, 7000.0.0a1
Votes
0
Found in
6000.0.11f1
Issue ID
UUM-75806
Regression
No
“NullReferenceException: Object reference not set to an instance of an object“ is thrown when clicking on the Past All button after copying in the Custom Physics Shape and Custom Outline modules
How to reproduce:
1. Open the “SkinningEditorBug_repro“ project
2. Open the “SampleScene“
3. Open the “Assets/ReproSprite“ in the Inspector Window
4. Click on the Open Sprite Editor button
5. Select the Custom Outline module
6. Select any one of the sprite rectangles
7. Click Copy
8. Make sure that no sprite rectangles are selected
9. Click on the Paste All button in the middle row
Expected result: No error is thrown
Actual result: “NullReferenceException: Object reference not set to an instance of an object“ is thrown
Reproducible with: 6000.0.11f1
Could not test with: 2021.3.40f1, 2022.3.38f1 (Cannot choose the Paste All option when no sprite rectangles are selected)
Reproducible on: macOS 14.5 (Intel), Windows 11 (User’s)
Not reproducible on: No other environments tested
Notes:
- Also the issue is reproducible with the Custom Physics Shape module
- After going through the reproduction steps once, the issue reproduces just by making sure that no sprite rectangles are selected and clicking on the Paste All button in the middle row. Once the project is closed you need to repeat the reproduction steps once again
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Resolution Note (fix version 6000.0.13f1):
Fix for this issue will be available on Unity 6000.0.13f1 and above