Search Issue Tracker
Fixed in 6000.2.0b2
Fixed in 6000.2.X, 6000.3.X
Votes
0
Found in
6000.0.46f1
6000.1.0b14
6000.2.0a9
6000.3.0a1
Issue ID
UUM-102898
Regression
No
No minimum size on Rendering Debugger window
How to reproduce:
1. Create a URP sample project
2. Focus on the Game view
3. Go to Window -> Analysis -> Rendering Debugger
4. Shrink the window to its minimum
Expected results: All fields are still seen at its minimum size
Actual results: Nothing can be seen at its minimum size
Reproducible with: 6000.0.46f1, 6000.1.0b14, 6000.2.0a9
Reproducible on: macOS Sequoia 15.3 (M1), Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub
Resolution Note:
Postponed