Search Issue Tracker
Fixed
Fixed in 6000.2.0b2
Votes
0
Found in
6000.0.46f1
6000.1.0b14
6000.2.0a9
6000.3.0a1
Issue ID
UUM-102898
Regression
No
No minimum size on Rendering Debugger window
How to reproduce:
1. Create a URP sample project
2. Focus on the Game view
3. Go to Window -> Analysis -> Rendering Debugger
4. Shrink the window to its minimum
Expected results: All fields are still seen at its minimum size
Actual results: Nothing can be seen at its minimum size
Reproducible with: 6000.0.46f1, 6000.1.0b14, 6000.2.0a9
Reproducible on: macOS Sequoia 15.3 (M1), Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element background colors change places in Game window after reopening UI Builder
- Unity Theme can't be changed when any compilation errors are thrown
- Editor layout does not save custom Editor windows when they are declared using file-scoped namespaces
- Crash on VFXManager::CollectShadowCullResults when opening a specific scene
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
Resolution Note:
Postponed