Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.8.12
Issue ID
BUR-2604
Regression
No
“no Burst” and “SubtractTerrainBakerJob” warnings are thrown when reimporting subscenes
How to reproduce:
1. Open the “NoBurstIssue“ project
2. Open the “Assets/GameProject/Scenes/MainGame.unity” scene
3. Wait until all Background Tasks are completed
4. In the Hierarchy window select the “GeneratedEnvironment” subscene
5. In the Inspector within the “Sub Scene” script Component select the “Reimport All” button then select “Yes”
6. Observe the Console
Expected result: No warnings are thrown
Actual result: Multiple “no Burst” and “SubtractTerrainBakerJob” warnings are thrown
Reproduced with: 1.8.12 (2023.2.7f1, 2023.3.0b4)
Could not test with: 1.8.9 (2022.3.18f1) (Could not resolve compilation errors), 1.8.11 (2021.3.34f1) (Project is using the Entities package which is unsupported)
Reproduced on: Windows 10 (by reporter), Windows 11
Not reproduced on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
I'm going to close this as as-designed, because it is the (current) expected behaviour, for asset import workers to run without Burst compilation. It's an unfortunate limitation that we hope to address in the future.