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Fixed in 2018.1.X

Fixed in 2017.1.X, 2017.2.X



Found in


Issue ID




Navigating between input fields with Tab does not enable opportunity to insert the value

Inspector Framework


Steps to reproduce:

1) Open Unity and create a new project
2) Add an empty gameObject in the Hierarchy window
3) In the Inspector window, select X position and change the value, ex: 123
4) Press Tab on the keyboard to switch between input fields for a position value
5) Try to insert any number

Expected result: Input field is switched and opportunity to insert the value should be enabled (check attached video 'expected.mp4')
Actual result: Input field is switched, but there is no way to enter the value (check attached video 'actual.mp4')

Reproduced with:
2017.1.1p3, 2017.2.0f1, 2017.3.0b3

Not reproduced with:
5.6.3p4, 2017.1.1p2, 2017.2.0b11, 2017.3.0a7

Regression since:
2017.1.1p3 - 2017.1.x
2017.2.0f1 - 2017.2.x
2017.3.0b1 - 2017.3.x

Tested on the Windows machine


Fixed in 2017.3, 2017.2.0p1 and 2017.1.2p3

  1. Unity-Nikos

    Oct 27, 2017

    Fixed in 2017.3.0b6, 2017.2.0p1 and 2017.1.2p3

Comments (30)

  1. Tobias-Pott

    Oct 20, 2017 08:50

    Present in 2017.1.1p4 after switching from 5.6.x
    I was a little bit confused as I first considered it a really bad change decision as it does not bring any benefit at all (or none I can think of).
    Good to see that future versions still suffer from it and I can save my time trying those until seeing something specific in the change notes.

  2. problemecium

    Oct 19, 2017 20:13

    Confirmed still present in Beta release 2017.3.0b5.

  3. shawnblais

    Oct 17, 2017 18:40

    Also happens in various 2017.1.x builds. Come on QA, do better!

  4. GorrionMW

    Oct 13, 2017 09:28

    Can confirm, the issue is there in 2017.2.0f3. The best "workaround" is to press enter after tabbing. Isn't that big of a deal but I see how it can break the workflow people used to tabbing.
    Hope it gets fixed quickly

  5. rob8861

    Oct 13, 2017 04:55

    I am sad to report that it is also reproducible on 2017.2.0f3 and I just filed a bug report.
    I also agree with sluggy 100%. This not only should have never happened, but it is dangerous. It is a pure reflection on Unity poor QA team.
    I hope this will be addressed right away. It literally slows down my progress 10 folds as I am so used to tabbing and editing values, sometimes without even looking :)

  6. Rennan24

    Oct 07, 2017 15:30

    Sluggy how the hell did you manage to do that lol?

  7. RPGia

    Oct 07, 2017 02:08

    I'm getting the same issue with 2017.2.0f2 on a mac. When tabbing around inspector fields, I have to press enter first before I can enter text.

  8. hexagonius

    Oct 05, 2017 06:01

    How did this even break? This worked at least since 3.5 as far as I remember. Should be fixed in no time.

  9. kvirkki

    Sep 26, 2017 06:16

    +1, This really shouldn't be happening.

  10. Sluggy

    Sep 21, 2017 21:31

    This isn't just annoying, it's dangerous! The control focus often ends up on some other window in the editor. I once deleted half of my project because of this! Had to revert my commit and then wait for the project to re-import everything. Wasted something like 2 hours just because of this stupid little bug.

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