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Votes

4

Found in [Package]

netcode-gameobjects-2.3.2

Issue ID

MTTB-1333

Regression

No

Multiplayer Play Mode virtual player falsely reports scene is missing from scene list when trying to join

Package: Multiplayer Netcode for GameObjects

-

Reproduction steps:
1. Open the attached “IN-102940” project
2. Open the “OutdoorScene” Scene
3. Open the Multiplayer Play Mode window (Window > Multiplayer > Multiplayer Play Mode)
4. Enable “Player 2” Virtual Player
5. Enter the Play Mode
6. Select the “Network Manager” GameObject in the Hierarchy window
7. Press the “Start Host” button in the Inspector window
8. Select the “Network Manager” GameObject in the Player 2 window
9. Press the “Start Client” button in the Inspector window
10. Observe the Console window

Expected result: Second player joins without any errors
Actual result: “Exception: Scene Hash 498439127 does not exist in the HashToBuildIndex table!” exception is thrown

Reproducible with: 1.13.0, 2.2.0, 2.3.2 (6000.0.50f1, 6000.1.6f1)
Couldn’t test with: 2022.3.63f1, 6000.2.0b4 - Compilation errors prevent the reproduction

Reproducible on: Windows 10, Windows 11 (user)
Not reproducible on: No other environments tested

Note:
- If you then close the “EnemyBehavior” and “TurretBehavior” tabs at the top and try again, it should allow you to join as the virtual player just fine.

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