Search Issue Tracker
Fixed
Fixed in 2023.3.0b8
Votes
0
Found in
2021.3.34f1
2022.3.19f1
2023.2.7f1
2023.3.0a1
Issue ID
UUM-62288
Regression
Yes
Missing Picking Overlay in Game View
Repro steps:
- Create a UIDocument and show it in the game view by adding it to the scene hierarchy.
- Open the UI Toolkit Debugger
- Pick the element with the Game View
Expected Result: When hovering the element, an overlay should be displayed.
Actual Result: The overlay is not being displayed even though the debugger highlights the proper element in its tree view.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor lags when disabling or enabling Canvas with a lot of UI elements
- “Default state” name in Inspector is not truncated when given longer name for “New State” in Animator window
- Upgrading HDRP Project causes the Cloud Layer to warp when using the Global Volume with the Visual Environment enabled
- The Inspector does not shown SkinnedMeshRenderer Bounds when they are overriden by script
- Compute shader is dispatched with unsupported workgroup size on multiple browsers when building the project for Web with WebGPU Graphics API
Add comment