Search Issue Tracker
Fixed
Fixed in 2023.3.X, 2023.3.0a16
Votes
0
Found in
2023.2.0b2
2023.3.0a3
Issue ID
UUM-46775
Regression
Yes
Material previews for ShaderGraph materials keeps resetting when entering play mode
Material previews for ShaderGraph materials keeps resetting when entering play mode.
Sometimes they don't render at all afterwards.
Repro steps:
- download the attached project [https://drive.google.com/file/d/1u2UPlJULOjRtKe-hwUOeKcOGXwvVUIu4/view?usp=sharing]
- enter play mode
Expected result:
All the materials in Project view that have not been edited stay the same
Actual result:
Only material 14 has the correct preview. Materials 12 and 13 now have the generic blue ball icon.
Reproducible with 2023.2.0b2 and Shadergraph version 16.0.3
Cannot repro with 2023.1.071 and ShaderGraph version 15.0.6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note (fix version 2023.3):
Verified as fixed in 2023.3.0a16