Search Issue Tracker
Fixed
Under Consideration for 2021.3.X
Votes
0
Found in
2021.3.26f1
Issue ID
UUM-37083
Regression
No
Material leaks memory when entering playmode
How to reproduce:
1. Download and open the attached "My project" project
2. Open the Profiler window
3. Enter Play mode
4. Observe the Material count in the profiler window
5. Exit Play mode
6. Repeat steps 3-4
Expected outcome: Material count does not increase
Actual outcome: Material count increases by 1
Reproducible with: 2021.3.26f1, 2022.2.21f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-32171