Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.2.1p2
Issue ID
1059028
Regression
No
Unity crashes with "Segmentation fault: 11" or "Bus error: 10" when launching with -batchmode followed by -projectPath
How to reproduce:
1. Create a new Unity project ending with '.Unity' (i.e. MyProject.Unity)
2. Open the Mac Terminal Utility
3. Launch Unity with '-batchmode' Command line argument followed by '-projectPath' and '-quit'
Expected result: Unity launches and closes successfully
Actual result: 'Segmentation fault: 11' or 'Bus error: 10' errors are displayed in the Terminal
Reproducible with: 2017.1.4p2, 2017.2.3p2, 2017.4.7f1, 2018.1.8f1, 2018.2.0f2, 2018.3.0a5
Notes:
Placing the '-batchmode' argument after the '-projectPath' argument prevents the issue from happening
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment