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Fixed in 5.3.2
Lumia 635 - Significant frame rate drop between Unity 5.1.3f1 and Unity 5.2.3f1
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Texture turns black instead of blurry when trying to blur the Texture
- DrawProceduralIndirect: baseVertexLocation and startInstanceLocation are broken when using DirectX11, DirectX12, OpenGL and Metal
- AudioManager.Update takes up significantly more CPU time when a big number of Audio Sources are stopped at one time
- [Linux] Editor doesn't build a project when "Install into source code 'build' folder" is enabled after switching projects
- [OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using URP + OpenXR + Vulkan