Search Issue Tracker
Fixed
Fixed in 1.4.2
Votes
0
Found in [Package]
1.0.5
Issue ID
LOC-698
Regression
No
Linux Editor throws an "InvalidOperationException" when syncronizing localization data with Google Sheets
How to reproduce:
1. Open the attached project (1379237.zip)
2. In the Project panel select the "Google Sheets Service" asset
3. Create and input your Google O Auth client id and client secret into the provided fields in the Inspector
4. Press the "Authorize" button and complete the authorization
5. In the Project panel go to the "tables" directory and select the "New Table" asset
6. Press the "Create New Spreadsheet" button and observe the console
7. Check your Google Drive for a new spreadsheet and look at its contents
Expected result: the spreadsheet is not empty and the Console throws no errors when creating a new spreadsheet
Actual result: the spreadsheet is empty and the Console throws an "InvalidOperationException: Stack empty." error
Reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.2.5f1, 2022.1.0b1
Reproducible on Ubuntu 20.04
Not reproducible on Windows 10
Note: Used Localization package version 1.0.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment