Search Issue Tracker
Fixed
Fixed in 6000.0.52f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0a1
Votes
0
Found in
6000.0.50f1
6000.1.5f1
6000.2.0b3
Issue ID
UUM-107557
Regression
Yes
[Linux] Crash on gtk_widget_get_window when attempting to create a new Tilemap
Reproduction steps:
1. Create a new “2D URP” project
2. Open the Tile Palette window (Window > 2D > Tile Palette)
3. Press on the “Create New Tilemap” dropdown
Expected result: New tilemap is created
Actual result: “MissingReferenceException: The object of type 'UnityEditor.HostView' has been destroyed but you are still trying to access it.” or “MissingReferenceException: The object of type 'UnityEditor.ContainerWindow' has been destroyed but you are still trying to access it..” errors are thrown and the Editor eventually crashes
Reproducible with: 6000.0.50f1 (f1ef1dca8bff), 6000.1.5f1, 6000.2.0b3
Not reproducible with: 2022.3.62f1, 6000.0.49f1 (840e0a9776d9)
Couldn’t test with:
Reproducible on: Ubuntu 24.04
Not reproducible on: Windows 10
First lines of the stack trace:
#0 0x0057ec63d4da6c in burst_signal_handler(int, siginfo_t*, void*)
#1 0x00749b8ba45330 in (Unknown)
#2 0x00749b8c965385 in gtk_widget_get_window
#3 0x0057ec657ef678 in ContainerPlatform::ConnectGtkInputEvents(_GtkWidget*)
#4 0x0057ec657effe3 in ContainerPlatform::WaitForGtkEvent(_GtkWidget*, bool*, char const*)
#5 0x0057ec657f0608 in ContainerPlatform::SetGtkWindowSizeAndPositionSync(ContainerWindow*, int, int, int, int)
#6 0x0057ec657f0885 in ContainerWindow::SetRect(RectT<float> const&, bool)
Note:
- Sometimes the Editor does not crash from the first click, so try multiple presses
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder “Fit viewport” button zooms to fit Canvas instead of the selected Element
- Crash on DrawGUITexture when rendering scene view window in a specific project
- [Android] Light2D with Light type "Spot" does not work in the Player on some Pixel devices
- [Android] Loading the asset using an old reference returns null even when the "FormerlySerializedAs" attribute is used
- Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing trail Mode change with a large particle count
Add comment