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Under Consideration for 6000.0.X, 6000.1.X

Votes

0

Found in

6000.0.27f1

6000.1.0a5

Issue ID

UUM-87514

Regression

Yes

Light is not visible when Rendering Path is set to 'Deferred' and Shadowmask is used

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Reproduction steps:
1. Open the attached “IN-88894.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. Click on ‘Toggle issue’ in the Game view
5. Observe the light on the Cube in the Game view

Expected result: Shadow and light are visible on the cube
Actual result: Only shadow is visible on the cube and no light

Reproducible with: 2023.3.0a18, 6000.0.27f1, 6000.1.0a5
Not reproducible with: 2021.3.46f1, 2022.3.53f1, 2023.3.0a17

Reproducible on: Windows 10 (User reported), Windows 11
Not reproducible on: No other environment tested

Notes:
- Pressing ‘Untoggle issue’ shows the expected result (Which is toggling a Camera that uses 'Forward+' Rendering Path)
- Downgrading and Upgrading the project sometimes makes the issue not reproduce anymore, therefore regression point could be inaccurate

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