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Under Consideration for 6000.0.X, 6000.1.X
Votes
0
Found in
6000.0.27f1
6000.1.0a5
Issue ID
UUM-87514
Regression
Yes
Light is not visible when Rendering Path is set to 'Deferred' and Shadowmask is used
Reproduction steps:
1. Open the attached “IN-88894.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. Click on ‘Toggle issue’ in the Game view
5. Observe the light on the Cube in the Game view
Expected result: Shadow and light are visible on the cube
Actual result: Only shadow is visible on the cube and no light
Reproducible with: 2023.3.0a18, 6000.0.27f1, 6000.1.0a5
Not reproducible with: 2021.3.46f1, 2022.3.53f1, 2023.3.0a17
Reproducible on: Windows 10 (User reported), Windows 11
Not reproducible on: No other environment tested
Notes:
- Pressing ‘Untoggle issue’ shows the expected result (Which is toggling a Camera that uses 'Forward+' Rendering Path)
- Downgrading and Upgrading the project sometimes makes the issue not reproduce anymore, therefore regression point could be inaccurate
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