Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b7
Issue ID
878696
Regression
No
[iOS][tvOS] Append not disabled when building iOS project on top of tvOS project (or the other way around
1. Build any Unity project for iOS/tvOS.
2. Switch the platform to the other one and enter same project name.
3 Observe that:
- the append button is not greyed out (it's in general greyed out for projects built with different Unity versions and in other cases where they are not compatible).
- if you proceed building with append, the Editor will crash with:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment