Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2017.4.X, 2018.4.X, 2019.2.X, 2019.3.X
Votes
108
Found in
2017.4.0f1
2018.4.0f1
2018.4.2f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1180664
Regression
No
[iOS] Apple throws Deprecated API Usage warning for using UIWebView when submitting Builds to the App Store Connect
After submitting Unity-iOS builds to the App Store Connect Apple is showing Warning for using UIWebView:
==
Dear Developer,
We identified one or more issues with a recent delivery for your app, "XXXXX". Your delivery was successful, but you may wish to correct the following issues in your next delivery:
ITMS-90809: Deprecated API Usage - Apple will stop accepting submissions of apps that use UIWebView APIs . See https://developer.apple.com/documentation/uikit/uiwebview for more information.
After you’ve corrected the issues, you can use Xcode or Application Loader to upload a new binary to App Store Connect.
==
This case doesn't need a reproduction project, the problem is that we're creating an instance of UIWebView at PlatformDependent/iPhonePlayer/URLUtility.mm to handle in-game links, but the UIWebView will be no longer supported by Apple and will be a cause for apps rejection in the App Store Connect
Reproduced on Unity 2017.4.32f1, 2018.4.8f1, 2019.2.4f1, 2019.3.0b2 and 2020.1.0a2
Comments (87)
-
myasovik
May 06, 2020 22:53
Got this error in 2018.4.21f - I removed Ads from Packages and still getting same rejection
-
gamesmiths
May 06, 2020 20:48
Well not sure if this is fixed but when I upgraded Unity Ads to 3.3.0 my test ads (where it says your advert is being displayed correctly) no longer shows. It does the required action after completion but the advert is not shown, even if I build on iOS it doesn't actually show the advert.
-
myasovik
May 06, 2020 15:53
2018.4 is not working
I was able to upload project 9 time. Yesterday it start giving me this problem. I not sure what happened as in build 10 was changed only 2D assets.
-
nulyang2012
May 05, 2020 14:34
unity2018.4.12f1 solved this problem,i use this version of unity and Xcode11.4.1 to upload my app succeed,now my app is reviewing.
following details:
disable unity ads(i did't test newest version,maybe doesn't matter)
package Xcode project
Xcode build archive
upload to app store connect
processing my app and webpage shows succeed -
witchita923
Apr 30, 2020 14:53
Thanks for sharing. Anyway, I found something online, would it be better if we use 2020.1.0b7?
-
andrewDale
Apr 28, 2020 10:53
Same problem on Unity 2018.4.18
-
umeshiscreative
Apr 14, 2020 16:01
I removed both unity ads from packages and external asset stores but still getting the same issue.
Anyone knows how to fix this issue, It would be very helpful. I don't want to upgrade Unity this time.
using,
Unity 2018.4.9f1 LTS
Xcode 11
macOS Catalina. -
_mdbnet_
Apr 08, 2020 23:26
How is this issue resolved, if the error is still occurring with the Unity Ads package disabled or removed?
-
shweta-unity
Mar 18, 2020 12:30
Still present in 2018.4.19f1.
Any solution? -
fabiotgarcia
Mar 13, 2020 14:52
I'm with the same problem on Unity 2018.4.18.
How can we fix it?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
- [Vulkan][OpenGL] Shader Internal error is shown when Graphics.RenderMeshPremitives is used with MatrixArray
- Performance drops significantly when many Tilemap modifications are made
- Help icons in the "Multiplayer Tools" window are poorly visible in the dark Unity theme
Resolution Note (fix version 2020.1):
Please note that you will get the error if you are using a Unity Ads package older or equal to 3.2. This was fixed with Ads 3.3.0.