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Fix in review

Votes

1

Found in

5.5.0b6

Issue ID

837920

Regression

Yes

InvalidCastException when instantiating a particle system in Corgi Engine Asset Store package

Scripting

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Workaround is possible

Steps to reproduce:

1. Open attached project
2. Open and play 'Lava' scene
3. When enemies approach player, blood particle effects are instantiated and the following exception is thrown in the console:

> InvalidCastException: Cannot cast from source type to destination type.

Does not reproduce with: 5.4.1p3

Comments (1)

  1. E59ba02dad51ffd3cd893c87743fc2d9?d=mm

    MarkFiend89

    Jan 14, 2017 00:11

    Does anybody have achieved to fix this? It´s making me goin insane. Although version 5.4.1p3 dont reproduce the problem, it have a differente issude with corgiengine when you add moving platforms there is a problem when the chara is standing above and walk to the left , but idk how to fix that, because, even, the console display any error.

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