Search Issue Tracker
Fixed
Votes
1
Found in
5.5.0b6
Issue ID
837920
Regression
Yes
InvalidCastException when instantiating a particle system in Corgi Engine Asset Store package
Steps to reproduce:
1. Open attached project
2. Open and play 'Lava' scene
3. When enemies approach player, blood particle effects are instantiated and the following exception is thrown in the console:
> InvalidCastException: Cannot cast from source type to destination type.
Does not reproduce with: 5.4.1p3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
MarkFiend89
Jan 14, 2017 00:11
Does anybody have achieved to fix this? It´s making me goin insane. Although version 5.4.1p3 dont reproduce the problem, it have a differente issude with corgiengine when you add moving platforms there is a problem when the chara is standing above and walk to the left , but idk how to fix that, because, even, the console display any error.