Search Issue Tracker
Fixed in 7.1.2
Votes
0
Found in [Package]
2020.1.0a2
Issue ID
1181170
Regression
Yes
Inspector Preview clear flags not working properly
Repro steps:
1. Import any fbx mesh into a project running HDRP 7.1.1 or later
2. Have something in the scene (like a large sphere)
3. With either the Game or Scene view visible, select the mesh in the project window and preview it in the inspector (with Model, Rig, or the Materials tab selected.)
4. Observe the preview window shows the game/scene view
5. Hide both the Game and Scene view
6. Observe how there are no clear flags
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Add comment