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Fixed in 5.0.X

Votes

0

Found in

5.0.0b14

Issue ID

649535

Regression

No

Inconsistency between adding script as component for gameobject and as behaviour in animation state (if user chooses None, it di

Animation

-

Inconsistency between adding script as component for gameobject and as behaviour in animation state (if user chooses None; it disappears)

2) How can we reproduce it using the example you attached
1 Create new project
2 Create new Animator Controller
3 Create an empty animation state and select it
4 Click on Add behaviour button
5 Enter some name and click Create
6 In Inspector for this animation - try to set "Script" and Choose None as behaviour
Actual result:
It disappears totally. In Add Component feature it just says you have no scripts assigned to this object.
Expected result:
It shouldn't disappear totally.

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