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Fixed in 2022.2.8f1
Fixed in 2021.3.16f1
Votes
1
Found in
2021.3.14f1
Issue ID
UUM-20019
Regression
Yes
[IL2CPP] Player crashes on GetVirtualMethod when using the Input System 1.4.4 Package
How to reproduce:
1. Open the user-attached project “BuildTest”
2. Click Build And Run
3. Observe the Player
Expected result: The Player is opened when the project is built
Actual result: The Player is crashing immediately on the startup
Reproducible with: 2021.3.12f1, 2021.3.14f1
Not reproducible with: 2020.3.41f1, 2021.3.11f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a19
Reproducible on: Windows 11 Pro
Note: Not reproducible with Mono builds
First few lines on a stack trace:
0x00007FFD2433D3B1 (GameAssembly) [C:\Program Files\Unity\2021.3.14f1_eee1884e7226\Data\il2cpp\libil2cpp\vm\Class.cpp:2242] il2cpp::vm::Class::GetVirtualMethod
0x00007FFD243CFFDB (GameAssembly) [C:\Program Files\Unity\2021.3.14f1_eee1884e7226\Data\il2cpp\libil2cpp\metadata\GenericMetadata.cpp:289] il2cpp::metadata::GenericMetadata::InflateRGCTXLocked
0x00007FFD243306F3 (GameAssembly) [C:\Program Files\Unity\2021.3.14f1_eee1884e7226\Data\il2cpp\libil2cpp\metadata\GenericMethod.cpp:254] il2cpp::metadata::GenericMethod::CreateMethodLocked
0x00007FFD24383944 (GameAssembly) [C:\Program Files\Unity\2021.3.14f1_eee1884e7226\Data\il2cpp\libil2cpp\vm\GlobalMetadata.cpp:367] il2cpp::vm::GlobalMetadata::InitializeAllMethodMetadata
Comments (1)
-
loomdoom
Nov 25, 2022 15:31
got the same issue with
Unity 2021.3.14f1deployed on hololens2 (os build 20348)
built against sdk 10.0.20348when built with debug symbols it's looking for Compare method from IComparer in CompareDevicesByUserAccount class
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Resolution Note (fix version 2022.2.8f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-18685
Resolution Note (fix version 2021.3.16f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-18685