Search Issue Tracker
Fixed in 5.3.4
Votes
0
Found in
5.2.2p3
Issue ID
743343
Regression
No
[IL2CPP][iOS] InputField crashes when forced to use StandaloneInputModule
When using StandaloneInputModule instead of TouchInputModule, the iOS player crashes on opening the on-screen keyboard with touching an InputField. This issue only reproduces with the IL2CPP scripting backend.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment