Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.0b4
Issue ID
909619
Regression
No
If device is rotated to different orientation than the app was launched, scene starts rotating automatically on Android O
How to reproduce:
1. Create a new project
2. Build and run on device
3. Hold device as portrait
4. Rotate device to landscape and hold it like that
Result: Notice that scene starts rotating automatically to all sides
-If application is launched when device was in portrait mode, then rotating device to landscape causes this issue (scene is rotating automatically to landscape and portrait many times). Rotating back to portrait stops this issue.
-If application is launched when device was in landscape mode, then rotating device to portrait causes this issue (scene is rotating automatically to landscape and portrait many times). Rotating back to landscape stops this issue.
Reproducible: 5.5.3p3, 5.6.1f1, 2017.1.0b4
Tested devices (reproducible):
Google Nexus 6p, Android O
Tested devices (not reproducible):
LG G5 [LG-H850], Android 6.0.1
Galaxy S 6 edge+ [SM-G928F], Android 7.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment