Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0f2
Issue ID
746011
Regression
No
[Host Migration] ClientScene.objects count is increased every time after host is migrated
Repro
1. Open attached project and load "offline" scene
2. Build and Run for standalone
3. Run host on standalone
4. Run client in Editor and press "ShowClientSceneObjectCount" button
==>
It shows you 2 objects in ClientScene
5. Stop Host
==>
Host will migrate to the Editor
6. Press "ShowClientSceneObjectCount" button again
==>
ClientScene.objects count will show you 3 instead of 1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment