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Votes

0

Found in

2022.3.61f1

6000.0.46f1

6000.1.0b14

6000.2.0a8

6000.3.0a1

Issue ID

UUM-102667

Regression

No

HDRP Sun's bloom jitters significantly and becomes square when Dynamic Resolution decreases

-

Reproduction steps:
1. Open the attached “IN-98922.zip” project
2. Open the “OutdoorsScene” Scene
3. Enter Play mode
4. In the Game view, move the mouse cursor up and down
5. Observe the Sun’s bloom change

Expected result: The Sun’s bloom transition between different dynamic resolutions is not significantly different
Actual result: The Sun’s bloom transition between different dynamic resolutions is significantly different and Sun becomes more square as the resolution gets lower

Reproducible with: 2022.1.0a1, 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

Reproducible on: Windows 10, Windows 11
Not reproducible on: no other environment tested

  1. Resolution Note:

    This is a fundamental limitation of the bloom technique with extremely bright and very small objects subject to aliasing when changing rendering resolution. We recommend using larger values for the Angular Diameter of the Sun object to alleviate the aliasing and thus flickering issues, along with some experimentation with Flare Size & Flare Falloff that fits the use scenario.

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