Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
2018.4
2020.1
2020.2
2020.2.0b11
2021.1
Issue ID
1297670
Regression
No
[HDRP] Model becomes white in Model Preview in Inspector
How to reproduce:
1. Create a new HDRP project
2. Download and import the attached Asset '002_Rika_mixamo.fbx' to the project
3. Open the imported Asset in the Inspector
4. Observe Model Preview in the Inspector
Expected result: Model has coloring
Actual result: Model is white
Reproducible with: 4.10.0 (2018.4.30f1), 7.5.2 (2019.4.16f1), 8.3.1 (2020.1.17f1), 10.2.0 (2020.2.0b14), 10.2.2 (2021.1.0a9)
Notes: Issue doesn't occur in URP and Standard projects. The issue can be also reproduced with other types of models: .c4d, .obj, .3ds
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 12.0.0):
Fixed in HDRP 12.0.0, 2021.2.0a7